torefunky.blogg.se

Idol manager bullying
Idol manager bullying












idol manager bullying

Its main advantage is that no money is spent on making copies to sell.

idol manager bullying

Boring, but Practical: The two drawbacks of doing a digital-only release of a single is that less money is made per sale and nobody will be buying a second copy.Blackmail: It wouldn't be a proper game about running a talent agency if the player didn't need to deal with at least one case of "pay me or I'm publishing a compromising photo of one of your idols.".The agency having reached baseline financial sustainability by the time such events happen is entirely optional. During many events directly involving an idol, the option that will make everyone happy involves spending a large sum of money. Being Good Sucks: Doing the right thing isn't always financially sustainable, with the "right thing" sometimes being as basic as paying the idols proper salaries.The first scene showing the group has its own theme music that carries onto Chapter 4's title card, then the agency overview screen (which usually has its own background music) until the player has played through all of Chapter 4's main story events. Background Music Override: The transition from Chapter 3 to Chapter 4 is marked by the release of the first video by the Phantasm Facade group.

IDOL MANAGER BULLYING TV

Both in terms of finances and the health of the idols, the sole TV show required by the game's objectives is best cancelled as soon as possible. TV shows also require more physical stamina from the idol(s) running them (90 points once a week, when a single completely rested idol has 100) than radio (30 points) or Internet shows (60 points). They may bring in many fans, but remain massive money sinks in circumstances where a radio or Internet show with the same components will be bringing in enough of a profit to pay for the salaries of a bare-bones agency. Awesome, but Impractical: In-house TV shows.

idol manager bullying

All other cases of rising costs for running the agency can be explained by non-idol employees getting more pay as they get more qualified, a policy of regular automatic pay increases for the idols and having to pay more rent as the agency is expanded.

  • Adam Smith Hates Your Guts: The price of sending the idols to the spa increases with the money the player has on hand for no clear in-game reason.
  • Abuse Mistake: One possible event consists of an idol taking an Internet challenge, failing it in a way that leaves her badly bruised, not releasing the video out of embarrassment and some fans getting the idea that she's the victim of domestic abuse.
  • Whether the agency will become part of those harsh realities itself or one of the better places to work in spite of them is entirely up to the player. The beginning of the story complements the optional tutorial in terms of easing a new player in and gives clear goals to work towards, at the price of depicting more of the harsh realities of working in the entertainment industry during the Internet era. Other major characters include the manager of a rival idol group who is acquainted with Fujimoto and Aya Naya, a newbie journalist who keeps an eye on the player's group. Its owner, Fujimoto, is now looking to invest in a more legitimate business. The latter's plot consists of the agency getting started in a building formerly occupied by a brothel that was preventatively closed in response to a local crackdown on the industry. The game has both a "free play" mode and a story mode. The same mechanics apply to any shows produced in-house, while things such as concerts are depicted via their logistics. Music plays a very minor role in the game, with music genres, lyric topics and choreography styles being little more than things to mix and match to appeal to various demographics. In addition to the financial aspect one would expect from a business management game, the player needs to manage the group's health, skills and various surprises coming from its members' personal lives. Idol Manager is a 2021 Simulation Game in which the player takes the reins of an Idol Singer agency.














    Idol manager bullying